I created this game-ready model of Jinx’s zapper from Arcane, trying to keep its original look while adding my own touch. This was my first experience creating a game-ready model, so I focused on making a detailed and optimized model with a low poly count.
While working on this project, I explored materials and lighting, using Substance Painter for texturing and Marmoset Toolbag for baking and rendering. My goal was to create a polished model while improving my skills in texturing, lighting, and optimization. This project was a great learning experience, and I really enjoyed bringing the model to life!
Turntable